Urban Environment Asset Pack — CW Superhero Universe
Urban Environment Asset Pack — CW Superhero Universe

This project brings together all of my work on the large-scale procedural city pipeline used across The Flash, Supergirl, Batwoman, and Villains of Valley View.

My responsibilities included:

UV mapping, texturing, and lookdev for buildings, vehicles, roads, rooftops, and street-level props.

Asset cleanup and redevelopment for purchased building kits that required remodeling, re-topology, and full material reauthoring.

Interior parallax textures, creating building interiors that render from a single polygon using shader-based parallax techniques.

The included city reel contains final aired shots from the shows. All procedural generation, layout, lighting, and compositing were handled by other departments; these clips are presented only to show how my asset work appears in context within the final pipeline.

This project represents a large collaborative effort across multiple teams and productions, with my focus on creating production-ready city assets that function cleanly inside a procedural urban pipeline.

More artwork